FOR CAL U
This graphics package has been adapted from the 2010 Cal U football package, organized by Tom Thomas to work for both football and basketball. I'll use the word promote to mean click an item in the Scene Graph to turn it on, while the word demote will mean click it to turn it off.
On the Viewpoint truck, the I drive should already be prepared for use. There are no audio files and nothing on the J drive. You can simply launch Lyric Pro 6.5, then load the user profile I\CalU FB-BB\Database\Profile_HD1080i.reg. Under config, set your hardware output channels to 1080i 59.94, and set your default effect for a 7-frame dissolve.
A separate clock-and-score device provides a horizontal strip during action. The bug operator can animate notes with such messages as the commentators' names or promos of upcoming games.
Duet Numbering System
We don't use a plugin or spreadsheet; everything is typed manually. Therefore you can record messages at whatever address you like, without regard for uniform number or odd or even team restrictions.
Of course, we do use certain addresses for basic messages; see the attached sheet. And we have set aside four-digit numbers for standard individual-player graphics, which are organized as follows.
Here the letter I means one, except for women's basketball where it means zero. The underlined digits apply to the Vulcans; add one for the opponents. And uu is the player's uniform number.
For example, if a Vulcans quarterback (or tailback) wears #2, his bio will be at 1002, his passing (or receiving) stats at 1202, and his rushing stats at 1402. If the women Opponents' forward wears #42, her bio will be at 0142, her stats at 0342, and so on. (Because basketball uniform numbers don't exceed 55, addresses like 0065 or 0470 are available for other purposes as noted.)
Inside I\CalU FB-BB\Images\Team Logos, you will find various folders including Away, Home, Opps, and Vulcans as well as xCalU, xClarion, xGannon, xSlipperyRock, and so on.
Inside each folder are two jpeg logos named Chip (98 by 52 pixels) and Chab (40 by 20). You may also find other images.
Updating the Opponent
Suppose the game you're doing is Mercyhurst at Cal U. To obtain the correct logos, copy the contents of the xMercyhurst folder into both the Away and Opps folders, replacing whatever's there, and copy the contents of the xCalU folder into both the Home and Vulcans folders. This will automatically place the correct Chip and Chab logos wherever embed has been disabled.
Sometimes you may have go to the Scene Graph to demote one team's logo and promote the other. And you'll have to type in team names or nicknames as necessary.
Bio lower-thirds may have already built for the key Mercyhurst players. If so, they will be in a separate folder inside the Messages folder. First delete pages 1100-1199 from the Messages folder. (If you're doing women's basketball, also delete 0100-0155.) Then copy the contents of the Some Mercyhurst 1100s folder into the main Messages folder.
Preparing a Biographical Lower-Third
Create a Bio page for at least the players who are 1st- or 2nd-team on the depth chart. (This may already have been done for you.) Type using upper case almost always, except for special cases like McCOY or 2nd HALF or ROAD vs HOME or tabs like 0860.
Later, if you want to create a two-line note, just type the new words over the bio information and save the message at a different address. If you need only a one-line note, demote Text Twoline and promote Text Oneline.
This being a Cal U telecast, we've prepared headshots only for the Vulcans. They're in the Headshots folder, cropped to 200 pixels wide by 220 high, somewhat off-centered to the right to allow room for the number button.
Preparing an Individual Stats Page
Create Stats pages or notes for the leading players as time permits. To begin, call up the bio you've recorded at I0uu. In the Scene Graph, promote Group Qualifier, which should read THIS SEASON. Also demote Group Text and promote Group Stats.
There are three holes for numbers. Some possible choices for the categories:
Record the results at I2uu, I4uu, and so on. Later, after a graphic has aired during the game, demote Group Qualifier THIS SEASON and re-use the page for in-game stats.
Preparing Additional Basketball Pages
If you have time, you can create three more pages for every player on the roster.
Blank Tab: Starting from the shell at 3998 (confirm the team logo), type in a player's uniform number and name and record the result at I8uu. During the game you can add any interesting text to the row.
When a basketball player commits a foul, you can call up I0uu Bio, demote Text Twoline, and promote Text Oneline. This should initially read 3 PERSONAL FOULS. Change the number if necessary.
After the fifth foul, call up either I2uu Stats or I4uu Points/Season, update the current numbers, and promote Group Qualifier FouledOut.
REPLAY BADGE: If each quarter has a different sponsor, call up message 94 on Duet frame buffer 2 and leave it there; it will be inserted over every replay. At the end of the quarter, change the sponsor on 94 by clicking in the Scene Graph. But for the 2012 football season, there's only one replay sponsor. It's at 95, and the TD grabs it in the switcher so you don't have to worry about it.
LAST WEEK'S HIGHLIGHTS AND RECAP: This was a new feature in 2010. We guessed they'd want to include the score of last week's game, as on page 4107.
BILLBOARDS: For each group for example, 5071 is the animation for Billboard Group 1 the sponsor images are listed in the Scene Graph. You might have to click an image and use 2D Object Properties to replace it.
To start the upper-left animation, control-play 5071. Spacebar to bring the Cal U Vulcan logo onto the screen. Coming out of commercial, the announcer says California University of Pennsylvania Football is brought to you by... Then hit the spacebar repeatedly to dissolve through the logos as the announcer quickly recites the names.
HALFTIME AND POSTGAME SPONSORS: For 2012 football, all the various halftime elements are sponsored by Trib Total Media (green on the list of addresses), and any postgame elements are sponsored by DPS Penn (blue on the list of addresses). So far the only DPS we've used has been 4102 Play of the Game. Others might be needed in the unlikely event we have to fill.
CREDITS AT THE END OF THE TELECAST: Confirm the off air sequence. Maybe the copyright should be worded differently, maybe we don't want to advertise the station's next program because we're on more than one station, and so on.
After the Game
Don't delete the I\CalU FB-BB folder from the hard drive. More telecasts are coming up from this same truck.
Optional: If you want to save today's newly-created messages to a backup USB drive, we suggest the following for football. In Windows Explorer, list the contents of the Messages folder. Sort them by number and delete the one hundred messages comprising the opponents' roster, messages 1100-1199. You may want to also delete the 1300s, 1500s, and so on. Then sort the remaining messages by Date Modified and copy only those with today's date.